Doom 64 is a first-person shooter developed by Midway Games and published by id Software, originally released for the Nintendo 64 in 1997.
It is a continuation of the classic Doom series, featuring new levels, enhanced graphics, and a darker, more atmospheric style that sets it apart from its predecessors.
The game follows the same fast-paced, action-packed gameplay that made Doom a legendary franchise, tasking players with battling hordes of demons and monsters on a distant moon base overrun by evil forces.
Doom 64 introduces new weapons, enemies, and unique level designs while maintaining the core mechanics of shooting, exploration, and resource management.
Visually, the game utilizes the Nintendo 64’s capabilities to deliver more detailed textures, improved lighting effects, and smoother animations compared to earlier Doom titles.
The environments are darker and more atmospheric, emphasizing a haunting and suspenseful mood throughout the game.
Sound design includes eerie music, terrifying monster noises, and satisfying weapon sounds that immerse players in the intense combat experience.
Doom 64 also features a new save system and additional secrets that reward exploration, providing a fresh challenge for both new players and longtime fans.
The game has become a cult classic due to its unique style and faithful adherence to the Doom formula with innovative twists.
Technical Details:
- Developer: Midway Games
- Publisher: id Software / Midway
- Release Year: 1997
- Platform(s): Nintendo 64, later re-released on multiple modern platforms
- Genre: First-person shooter
- Mode: Single-player
- Engine: Modified Doom engine optimized for Nintendo 64 hardware
- Graphics: 3D environments with enhanced textures and lighting effects
- Camera: First-person perspective
- Input: Nintendo 64 controller