Mortal Kombat 4

21.88

Description

Mortal Kombat 4 is a fighting game developed by Midway Games and released in 1997 for arcades, later ported to PlayStation, Nintendo 64, and PC.
It is the fourth main entry in the iconic Mortal Kombat series and the first to feature fully 3D polygonal graphics, marking a major shift from the previous 2D sprite-based games.

The game retains the classic Mortal Kombat gameplay style, featuring brutal one-on-one fights with a focus on combos, special moves, and the series’ trademark Fatalities—dramatic finishing moves that add a layer of spectacle and gore.
Players can choose from a roster of 12 characters, including series staples like Scorpion, Sub-Zero, Liu Kang, and newcomer Tanya.
Mortal Kombat 4 also introduces weapons and interactive stages, adding new depth to combat.

Mortal Kombat 4 features fully 3D environments and character models, though gameplay remains on a mostly 2D plane with some lateral movement.
The graphics were considered impressive at the time, showcasing detailed character designs and dynamic backgrounds with interactive elements.
The game also includes hidden characters and various modes such as Arcade, Versus, and Practice.

The sound design emphasizes the series’ dark, intense atmosphere with memorable sound effects, voice samples, and an eerie soundtrack.
The visceral and violent nature of the fights continued the franchise’s legacy of mature, edgy content that appealed to fans of hardcore fighting games.

Mortal Kombat 4 was praised for successfully transitioning the series into 3D while maintaining its core gameplay and style.
Although some critics noted that it lacked the polish of later 3D fighters, it remains an important milestone in the evolution of Mortal Kombat.

Technical Details:

  • Developer: Midway Games
  • Publisher: Midway Games
  • Release Year: 1997
  • Platform(s): Arcade, PlayStation, Nintendo 64, PC
  • Genre: Fighting
  • Mode: Single-player, Multiplayer (up to 2 players)
  • Engine: Custom 3D engine with polygonal models and dynamic backgrounds
  • Graphics: 3D polygonal character models and stages
  • Camera: Fixed side-view with slight 3D movement
  • Input: Arcade joystick and buttons, console controllers
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