Virtua Fighter 3 is a 3D fighting game developed by Sega AM2 and published by Sega, initially released in arcades in 1996 and later for the Sega Dreamcast in 1997.
It is the third installment in the groundbreaking Virtua Fighter series, known for its realistic martial arts combat and pioneering 3D graphics in the fighting game genre.
The game expands on its predecessors by introducing a larger roster of fighters, including returning favorites and new characters, each with distinct fighting styles rooted in real-world martial arts.
Players engage in fast-paced, strategic battles that emphasize timing, positioning, and precise execution of moves, making Virtua Fighter 3 a favorite among competitive players.
Virtua Fighter 3 was notable for its advanced 3D graphics powered by Sega’s Model 3 arcade hardware, featuring highly detailed character models, smooth animations, and expansive, dynamic stages with multi-tiered environments and interactive elements.
One of the game’s standout features was the introduction of the “axis shift” system, allowing fighters to move around the arena in three dimensions, adding a new layer of tactical depth.
The sound design complements the intense battles with realistic fight sounds, impactful voice samples, and an energetic soundtrack that heightens the immersive experience.
Multiple gameplay modes, including Arcade, Versus, and Training, offer players various ways to master their skills.
Virtua Fighter 3 is celebrated for pushing the boundaries of 3D fighting games and setting new standards in visual fidelity and gameplay complexity.
It remains a landmark title in the Virtua Fighter series and fighting game history.
Technical Details:
- Developer: Sega AM2
- Publisher: Sega
- Release Year: 1996 (Arcade), 1997 (Dreamcast)
- Platform(s): Arcade, Sega Dreamcast
- Genre: Fighting
- Mode: Single-player, Multiplayer (up to 2 players)
- Engine: Sega Model 3 hardware-based 3D engine
- Graphics: High-detail 3D polygonal models and dynamic stages
- Camera: Dynamic third-person camera with multiple angles
- Input: Arcade joystick and buttons, Dreamcast controller